Friday, August 28, 2009

The Art of the Sequel

Hello everyone. As Jonathan mentioned Core Games has been working tirelessly on the Transformations word game for the iPhone. I personally can't wait for it to come out, as I've heard a lot about it. In a way this game will be the iPhone sequel (so it's really just a second game, but go with me on this for a minute) to Rich Diamond. While the two games have nothing in common, having the same developer means you'll have similar design goals for the players.

As the entertainment world has grown and expanded there has been both a boom and bust in creativity. To start with the bust you need to look no further than Hollywood. Especially during the summer there is an endless string of sequels, prequels, and spin offs from major titles, most of which are modern re-makes of older ideas. Now to find the boom side of this you need to look no further than the Apple app store. This new forum for mobile creativity has spawned thousands of people to create fun, innovative, hilarious and entertaining tools and games. Core Games is now venturing into this arena and it would be great to receive feedback from players and users about how our games stack up to the competition.

One of the main draws to the iPhone is that apps and games allow users to take very short breaks from work to entertain themselves. As a result it is difficult to retain a user's attention since more and more apps/games are released every day. What sorts of features make an app entertaining for the long haul? Is it the number of levels? The graphical look of the game? Is it the re-play value? As developers we struggle with the juggling act of all these things to fight for a niche in the marketplace. So far I think we're doing a good job of providing quality games that can hold your attention and challenge your mind. How do you feel? If you have any suggestions or comments leave me a reply or post in our forums.

In the mean time, keep your iPhones handy for the new Transformations game. It'll give you a whole new perspective on playing games with the english language. Also, keep checking back in on this blog as we're planning to ramp up the number of posts in the near future.

1 comment:

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